Edit of asset "Godot Variant Notation" Accepted
Old/Current | New/Edit | |
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Title | Godot Variant Notation | |
Description |
Godot Variant Notation (GDVN) is a syntax built on top of JSON that allows for the easy parsing of any Godot Variant to and from Strings. GDVN uses the constructor syntax to encode Variants into Strings, which keeps your data readable and easily parse-able. The plugin provides a singleton/class called GDVN that functions exactly the same as Godot's built-in JSON class, making the conversion of existing JSON parsing code as simple as changing the class name. |
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Category | Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/NiceDuckGames/GDVN | |
Issues Url | https://github.com/NiceDuckGames/GDVN/issues | |
Godot version | Godot 4.1 | |
Version String | 1.1 | 1.1 |
Download Commit | 07416a3be5377004b58c1d60596fa36690c8fcb8 | 07416a3be5377004b58c1d60596fa36690c8fcb8 |
Download Url (Computed) | https://github.com/NiceDuckGames/GDVN/archive/07416a3be5377004b58c1d60596fa36690c8fcb8.zip | https://github.com/NiceDuckGames/GDVN/archive/07416a3be5377004b58c1d60596fa36690c8fcb8.zip |
Icon Url |
https://raw.githubusercontent.com/NiceDuckGames/GDVN/main/GDVNIcon.png
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