Edit of asset "Stairs Character C#" Accepted
Old/Current | New/Edit | |
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Title | Stairs Character C# | |
Description |
# Stairs Character A simple to use class that enables your CharacterBody3D to handle stairs properly. Mainly tested with the Jolt physics engine and cylinder colliders, not guaranteed to work well with anything else - but try it! ## Usage instructions: 1. Make your character controller extend `StairsCharacter` instead of `CharacterBody3D`. 2. Ensure your character's collider is named 'Collider'. 3. Every frame, set `DesiredVelocity` to the desired direction of movement. 4. Call `MoveAndStairStep()` instead of calling `MoveAndSlide()`. 5. Done! ### Important: Ensure your character collider's margin value is set low - at most 0.01. Anything higher might cause snags. If you find that you're still snagging on ledges, lower it some more. |
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Category | Scripts | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/Andicraft/stairs-character-csharp | |
Issues Url | https://github.com/Andicraft/stairs-character-csharp/issues | |
Godot version | Godot 4.0 | |
Version String | 1.1.1 | 1.0.1 |
Download Commit | 205775ce535f79fc307ee902a8196d3f7f4066dd | 6882bcd00e088914874e13fbad71c27c036828e6 |
Download Url (Computed) | https://github.com/Andicraft/stairs-character-csharp/archive/205775ce535f79fc307ee902a8196d3f7f4066dd.zip | https://github.com/Andicraft/stairs-character-csharp/archive/6882bcd00e088914874e13fbad71c27c036828e6.zip |
Icon Url |
https://raw.githubusercontent.com/Andicraft/stairs-character-csharp/main/icon.png
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