Title |
Channel packer |
Description |
This tool allows you to pick several textures and pack their channels into a single texture. This very useful to pack albedo with roughness, or normals with bump into the same texture for example, which helps shader optimization. |
Category |
Tools |
Tools |
License |
MIT |
Repository Provider |
GitHub |
Repository Url |
https://github.com/Zylann/godot_channel_packer_plugin
|
Issues Url |
https://github.com/Zylann/godot_channel_packer_plugin/issues
|
Godot version |
Godot 3.0.4 |
Godot 3.0.4 |
Version String |
0.1.1 |
0.1.1 |
Download Commit |
f730b7e463efefacfafc2e5a0a97ce14b9454e89 |
f730b7e463efefacfafc2e5a0a97ce14b9454e89 |
Download Url (Computed) |
https://github.com/Zylann/godot_channel_packer_plugin/archive/f730b7e463efefacfafc2e5a0a97ce14b9454e89.zip
|
https://github.com/Zylann/godot_channel_packer_plugin/archive/f730b7e463efefacfafc2e5a0a97ce14b9454e89.zip
|
Icon Url |
https://raw.githubusercontent.com/Zylann/godot_channel_packer_plugin/master/icon.png
|