Edit of asset "GodotP2PNetwork" Accepted
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Title | GodotP2PNetwork | |
Description |
# GodotP2PNetwork ## Summary GodotP2PNetwork adds a network/lobby layer over existing networking infrastructure. Currently, we support - [https://github.com/CoaguCo-Industries/GodotSteam](https://github.com/CoaguCo-Industries/GodotSteam) #### Future Plans to Support: - Native Godot Networking - Peer to Peer Proxy server - To avoid having players have to port forward to play with friends ## Plugins ### Optional - Highly recommend since this is the only working Networking layer currently - Steam - [https://github.com/CoaguCo-Industries/GodotSteam](https://github.com/CoaguCo-Industries/GodotSteam) - [https://godotsteam.com/](https://godotsteam.com/) ## Features - RPC Signals - Send singals to any connected clients - RPC Method - Make method calls on any connected clients - RPC Sync - Sync Objects Across all clients - Network Lobby - Network Chat - Lobby Search - Configurable Network timing - Allow for client-side processing with period server syncs to reduce network load ## Singletons - `P2PNetwork` - `P2PLobby` ## Example - [GodotP2PNetworkExample](https://github.com/DawnGroveStudios/GodotP2PNetworkExample) |
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Category | Scripts | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/DawnGroveStudios/GodotP2PNetwork | |
Issues Url | https://github.com/DawnGroveStudios/GodotP2PNetwork/issues | |
Godot version | Godot 4.1 | |
Version String | 0.1.5 | 0.1.1 |
Download Commit | 54256e434c4735f38bbfbaae7d01fb6a47bc0c8b | 7844faa446a5ac6ad6dfb3923484a37dd8fda519 |
Download Url (Computed) | https://github.com/DawnGroveStudios/GodotP2PNetwork/archive/54256e434c4735f38bbfbaae7d01fb6a47bc0c8b.zip | https://github.com/DawnGroveStudios/GodotP2PNetwork/archive/7844faa446a5ac6ad6dfb3923484a37dd8fda519.zip |
Icon Url |
https://raw.githubusercontent.com/DawnGroveStudios/GodotP2PNetwork/v0.1.0/dawngrove_logo.png
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