Edit of asset "Bilinear Filtered Scaling" Accepted

Old/Current New/Edit
Title Bilinear Filtered Scaling Bilinear Filtered Scaling
Description Makes it easy to use an alternate form of window scaling that better preserves the apparent pixel sizing.

Includes a bilinear filtering shader and a scene that uses it for window scaling. This prevents variations in pixel sizes at resolutions that can't be divided perfectly, while keeping pixels well defined. Especially useful for pixel art games.
Makes it easy to use an alternate form of window scaling that better preserves the apparent pixel sizing.

Includes a bilinear filtering shader and a scene that uses it for window scaling. This prevents variations in pixel sizes at resolutions that can't be divided perfectly, while keeping pixels well defined. Especially useful for pixel art games.
Category Shaders Shaders
License MIT MIT
Repository Provider GitLab GitLab
Repository Url https://gitlab.com/ntfwc/godot-bilinear-filtered-scaling https://gitlab.com/ntfwc/godot-bilinear-filtered-scaling
Issues Url https://gitlab.com/ntfwc/godot-bilinear-filtered-scaling/issues https://gitlab.com/ntfwc/godot-bilinear-filtered-scaling/issues
Godot version Godot 3.0.4 Godot 3.0.4
Version String 1.1 1.1
Download Commit v1.1 v1.1
Download Url (Computed) https://gitlab.com/ntfwc/godot-bilinear-filtered-scaling/-/archive/v1.1.zip https://gitlab.com/ntfwc/godot-bilinear-filtered-scaling/-/archive/v1.1.zip
Icon Url https://gitlab.com/ntfwc/godot-bilinear-filtered-scaling/raw/0150f0152ec17b8b778cd5b6de2366d598e9f520/icon.png
https://gitlab.com/ntfwc/godot-bilinear-filtered-scaling/raw/0150f0152ec17b8b778cd5b6de2366d598e9f520/icon.png