Edit of asset "Transform Variance" Accepted
Old/Current | New/Edit | |
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Title | Transform Variance | |
Description |
Provides a convenient way to apply random variance to the position, rotation, and scale of selected Node3Ds based on user-defined parameters. This plugin is useful for decorating scenes with multiple instances of the same assets without the need to manually adjust each one individually. |
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Category | 3D Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/robbyhunt/godot-transform-variance | |
Issues Url | https://github.com/robbyhunt/godot-transform-variance/issues | |
Godot version | Godot 4.1 | Godot 4.1 |
Version String | 1.0.1 | 1.0.1 |
Download Commit | 466fafbf496bd23596731ed170ec9f367162d229 | 466fafbf496bd23596731ed170ec9f367162d229 |
Download Url (Computed) | https://github.com/robbyhunt/godot-transform-variance/archive/466fafbf496bd23596731ed170ec9f367162d229.zip | https://github.com/robbyhunt/godot-transform-variance/archive/466fafbf496bd23596731ed170ec9f367162d229.zip |
Icon Url |
https://raw.githubusercontent.com/robbyhunt/godot-transform-variance/main/icon.png
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