Edit of asset "Scene Manager (Godot 3)" Accepted
Old/Current | New/Edit | |
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Title | Scene Manager (Godot 3) | Scene Manager (Godot 3) |
Description |
Plugin for easy screen transitions and node references. (More features to come in the future!) Just install and use it directly in your code: SceneManager.change_scene('res://demo/test.tscn') We also have more customization options! SceneManager.change_scene( 'res://demo/test2.tscn', { "pattern": "scribbles", "pattern_leave": "squares } ) You can now add references to single important nodes (like Player or Tilemap) for easy access without knowledge of your tree structure. SceneManager.get_entity("Player") Read the Wiki for more details https://github.com/glass-brick/Scene-Manager/wiki |
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Category | Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/jabsatz/Scene-Manager | |
Issues Url | https://github.com/jabsatz/Scene-Manager/issues | |
Godot version | Godot 3.5 | Godot 3.5 |
Version String | 0.5.1 | |
Download Commit | 4c3cd9f8dc47909cc65ff22eff27ee77efc2d60d | |
Download Url (Computed) | https://github.com/jabsatz/Scene-Manager/archive/4c3cd9f8dc47909cc65ff22eff27ee77efc2d60d.zip | |
Icon Url |
https://raw.githubusercontent.com/jabsatz/Scene-Manager/main/logo.png
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