Edit of asset "Mingos' Restrictive Precise Angle Shadowcasting (MRPAS)" Accepted

Old/Current New/Edit
Title Mingos' Restrictive Precise Angle Shadowcasting (MRPAS)
Description Mingos' Restrictive Precise Angle Shadowcasting is an algorithm used by traditional roguelike games for determining which map cells are in the player's field of view.

See the README for instructions on usage: https://github.com/matt-kimball/godot-mrpas-assetlib/blob/master/README.md

A demo project using this algorithm is available on github: https://github.com/matt-kimball/godot-mrpas
Category Scripts
License MIT
Repository Provider GitHub
Repository Url https://github.com/matt-kimball/godot-mrpas-assetlib
Issues Url https://github.com/matt-kimball/godot-mrpas-assetlib/issues
Godot version Godot 4.0 Godot 4.0
Version String 2.1.0 2.0.0
Download Commit 62dccd2ef40e23f5d9603c6acc7663d1af2cd77d c483c0b85d80225380328283d7670ea8f1bee30d
Download Url (Computed) https://github.com/matt-kimball/godot-mrpas-assetlib/archive/62dccd2ef40e23f5d9603c6acc7663d1af2cd77d.zip https://github.com/matt-kimball/godot-mrpas-assetlib/archive/c483c0b85d80225380328283d7670ea8f1bee30d.zip
Icon Url https://raw.githubusercontent.com/matt-kimball/godot-mrpas/master/icon.png