Edit of asset "Godot4-TiledImporter" Accepted
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Title | Godot4-TiledImporter | Godot4-TiledImporter |
Description |
Import Tiled Maps into Godot 4 Currently in Alpha State What the plugin can do: import Tilesets from Tiled, usable as Tilesets in Godot like Godot-Tilesets import Tilemap from Tiled, usable as Tilemap with Layers lile Godot-Tilemaps What the plugin can not do (maybe yet): import Objects from Object-Layer import Collisions in Tilesets since this is still bugged in Godot4 Alpha 9 There are Importers for the FileTypes shown in the "Import" Tab when a Tileset or Tilemap is selected Tilesets: Animations are imported For each Tile created in the Tileset the importer created three alternative Tiles: flipped horizontal flipped vertical flipped vertical and horizontal Collision import is planned, the option to check is already presented in the importer but won't work Tilemap: It imports with the reference of the Tilesets, so import the Tilesets first It may take a while to import and currently some Godot closings happen that i wasn't able to get a real clue why To get the flipped Tiles into godot i chose the alterntive-Tile way for the Tilesets. So the importer uses the alternative Tiles where needed |
Import Tiled Maps into Godot 4 Currently in Alpha State What the plugin can do: import Tilesets from Tiled, usable as Tilesets in Godot like Godot-Tilesets import Tilemap from Tiled, usable as Tilemap with Layers lile Godot-Tilemaps What the plugin can not do (maybe yet): import Objects from Object-Layer import Collisions in Tilesets since this is still bugged in Godot4 Alpha 9 There are Importers for the FileTypes shown in the "Import" Tab when a Tileset or Tilemap is selected Tilesets: Animations are imported For each Tile created in the Tileset the importer created three alternative Tiles: flipped horizontal flipped vertical flipped vertical and horizontal Collision import is planned, the option to check is already presented in the importer but won't work Tilemap: It imports with the reference of the Tilesets, so import the Tilesets first It may take a while to import and currently some Godot closings happen that i wasn't able to get a real clue why To get the flipped Tiles into godot i chose the alterntive-Tile way for the Tilesets. So the importer uses the alternative Tiles where needed |
Category | 2D Tools | 2D Tools |
License | MIT | MIT |
Repository Provider | GitHub | GitHub |
Repository Url | https://github.com/feendrache/Godot4-TiledImporter | https://github.com/feendrache/Godot4-TiledImporter |
Issues Url | https://github.com/feendrache/Godot4-TiledImporter/issues | https://github.com/feendrache/Godot4-TiledImporter/issues |
Godot version | Godot 4.0 | Godot 4.0 |
Version String | 0.1 | 0.1 |
Download Commit | 6e94cab0c9347d5ddaa073482f6050036172558f | 6e94cab0c9347d5ddaa073482f6050036172558f |
Download Url (Computed) | https://github.com/feendrache/Godot4-TiledImporter/archive/6e94cab0c9347d5ddaa073482f6050036172558f.zip | https://github.com/feendrache/Godot4-TiledImporter/archive/6e94cab0c9347d5ddaa073482f6050036172558f.zip |
Icon Url |
https://raw.githubusercontent.com/feendrache/Godot4-TiledImporter/main/logo.png
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https://raw.githubusercontent.com/feendrache/Godot4-TiledImporter/main/logo.png
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