Edit of asset "Dialogue Manager" Accepted

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Title Dialogue Manager
Description A simple branching dialogue editor and stateless runtime.

Create your dialogue right in the Godot Editor itself with a simple script-like language and the built-in syntax checker.

Then, in your game, use the DialogueManager global to fetch lines of dialogue. There is an example dialogue balloon to help get you started on creating your own to fit in better with your game.

The GitHub repository also contains a few extra example balloon implementations.
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/nathanhoad/godot_dialogue_manager
Issues Url https://github.com/nathanhoad/godot_dialogue_manager/issues
Godot version Godot 4.0
Version String 2.38.0 2.6.0
Download Commit bcbbd451fec38f47c8fa70d16bfe0bf52751cc9b f24c959ead78ed2b3363914b0b9dcdb133557fc3
Download Url (Computed) https://github.com/nathanhoad/godot_dialogue_manager/archive/bcbbd451fec38f47c8fa70d16bfe0bf52751cc9b.zip https://github.com/nathanhoad/godot_dialogue_manager/archive/f24c959ead78ed2b3363914b0b9dcdb133557fc3.zip
Icon Url https://raw.githubusercontent.com/nathanhoad/godot_dialogue_manager/main/docs/icon.png