Edit of asset "Ray Tracing Demo" Accepted
Old/Current | New/Edit | |
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Title | Ray Tracing Demo | |
Description | A shader-based PBR ray tracing demo. Real-time denoise and you can freely adjust the camera's transforms, lens aperture, fov and focal length. | A shader-based PBR ray tracing demo. Real-time denoise and you can freely adjust the camera's transforms, lens aperture, fov and focal length. |
Category | Demos | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/HK-SHAO/Godot-RayTracing-Demo | |
Issues Url | https://github.com/HK-SHAO/Godot-RayTracing-Demo/issues | |
Godot version | Godot 4.0 | |
Version String | 4.0 | 3.0 |
Download Commit | 035a01e072ae58925601a51bcf22f03daedd2f82 | cd1278b5eae1f316d5b34aceb32deed816ce32ed |
Download Url (Computed) | https://github.com/HK-SHAO/Godot-RayTracing-Demo/archive/035a01e072ae58925601a51bcf22f03daedd2f82.zip | https://github.com/HK-SHAO/Godot-RayTracing-Demo/archive/cd1278b5eae1f316d5b34aceb32deed816ce32ed.zip |
Icon Url |
https://raw.githubusercontent.com/HK-SHAO/Godot-RayTracing-Demo/main/icon.png
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https://raw.githubusercontent.com/HK-SHAO/Godot-RayTracing-Demo/main/icon.png
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