Edit of asset "Ray Tracing Demo" Accepted

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Title Ray Tracing Demo
Description A shader-based PBR ray tracing demo. Real-time denoise and you can freely adjust the camera's transforms, lens aperture, fov and focal length. A shader-based PBR ray tracing demo. Real-time denoise and you can freely adjust the camera's transforms, lens aperture, fov and focal length.
Category Demos
License MIT
Repository Provider GitHub
Repository Url https://github.com/HK-SHAO/Godot-RayTracing-Demo
Issues Url https://github.com/HK-SHAO/Godot-RayTracing-Demo/issues
Godot version Godot 4.0
Version String 4.0 3.0
Download Commit 035a01e072ae58925601a51bcf22f03daedd2f82 cd1278b5eae1f316d5b34aceb32deed816ce32ed
Download Url (Computed) https://github.com/HK-SHAO/Godot-RayTracing-Demo/archive/035a01e072ae58925601a51bcf22f03daedd2f82.zip https://github.com/HK-SHAO/Godot-RayTracing-Demo/archive/cd1278b5eae1f316d5b34aceb32deed816ce32ed.zip
Icon Url https://raw.githubusercontent.com/HK-SHAO/Godot-RayTracing-Demo/main/icon.png
https://raw.githubusercontent.com/HK-SHAO/Godot-RayTracing-Demo/main/icon.png