Edit of asset "Unofficial LaunchDarkly client-side SDK" Accepted
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Title | Unofficial LaunchDarkly client-side SDK | |
Description |
This is not an official LaunchDarkly product. This is a personal project. LaunchDarkly is a feature management platform that helps teams control and deliver better software, faster. This LaunchDarkly Client-Side SDK for Godot is designed primarily for use by code that is deployed to an end user, such as in a desktop application or a smart device. It follows the client-side LaunchDarkly model for single-user contexts (much like their mobile or JavaScript SDKs). It is not intended for use in multi-user systems such as web servers and applications. |
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Category | Scripts | |
License | Apache-2.0 | |
Repository Provider | GitHub | |
Repository Url | https://github.com/brooswit/godot-ld-client-sdk | |
Issues Url | https://github.com/brooswit/godot-ld-client-sdk/issues | |
Godot version | Godot 3.5 | |
Version String | 0.0.13 | 0.0.12 |
Download Commit | e9560baf85cde38d9c05290cb1156a2a6bfd6259 | cb0e1bf4978f13c2ad28c991b2719672ef7142c1 |
Download Url (Computed) | https://github.com/brooswit/godot-ld-client-sdk/archive/e9560baf85cde38d9c05290cb1156a2a6bfd6259.zip | https://github.com/brooswit/godot-ld-client-sdk/archive/cb0e1bf4978f13c2ad28c991b2719672ef7142c1.zip |
Icon Url |
https://raw.githubusercontent.com/brooswit/godot-ld-client-sdk/main/logo.png
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