Edit of asset "Action Behavior Tree" Accepted
Old/Current | New/Edit | |
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Title | Action Behavior Tree | |
Description |
A behavior tree plugin for action games. In many cases we want the behavior tree have continuous state capabilities. For example, during a character is casting an action, we need this behavior tree focus on this action and no need to check or toggle states in partial branches. A RUNNING status is added for indicating that this node is running continuously. Documentation: https://github.com/gsioteam/action_behavior_tree Living Demo: https://gsioteam.github.io/ActionGame/ |
A behavior tree plugin for action games. Living Demo: https://gsioteam.github.io/ActionGame/ |
Category | Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/gsioteam/action_behavior_tree | |
Issues Url | https://github.com/gsioteam/action_behavior_tree/issues | |
Godot version | Godot 3.4 | |
Version String | 0.1.0 | 0.1.0 |
Download Commit | 21fb2f0fb9c0c589a9c3f5decdec6b85c0ecfe4a | 21fb2f0fb9c0c589a9c3f5decdec6b85c0ecfe4a |
Download Url (Computed) | https://github.com/gsioteam/action_behavior_tree/archive/21fb2f0fb9c0c589a9c3f5decdec6b85c0ecfe4a.zip | https://github.com/gsioteam/action_behavior_tree/archive/21fb2f0fb9c0c589a9c3f5decdec6b85c0ecfe4a.zip |
Icon Url |
https://raw.githubusercontent.com/gsioteam/action_behavior_tree/master/icon.png
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