Edit of asset "Finite State Machine" Accepted

Old/Current New/Edit
Title Finite State Machine Hexagon FiniteStateMachine
Description A GDScript implementation of the finite state machine pattern.

Adds node types for finite state machines and states.
Adds a FiniteStateMachine node and supports for creating State nodes.

A finite state machine is a conceptual machine that can be in exactly one of any given number of finite states at any time.

A finite state machine can be used to define the behaviour of any player-controlled or computer-controlled character.

See the project's README for an explanation on how to use the plugin: https://github.com/HexagonNico/FiniteStateMachine/blob/master/README.md
Category Scripts Scripts
License MIT MIT
Repository Provider Gogs/Gitea/Codeberg Custom
Repository Url https://codeberg.org/HexagonNico/FiniteStateMachine https://github.com/HexagonNico/FiniteStateMachine
Issues Url https://codeberg.org/HexagonNico/FiniteStateMachine/issues
Godot version Godot 4.4 Godot 3.4
Version String 3.0 1.0
Download Commit be89d3d9b315444831cb55bdf7cc472b053e678b https://github.com/HexagonNico/FiniteStateMachine/releases/download/release-1.0/fsm-plugin.zip
Download Url (Computed) https://codeberg.org/HexagonNico/FiniteStateMachine/archive/be89d3d9b315444831cb55bdf7cc472b053e678b.zip https://github.com/HexagonNico/FiniteStateMachine/releases/download/release-1.0/fsm-plugin.zip
Icon Url https://codeberg.org/HexagonNico/FiniteStateMachine/raw/branch/main/icon.svg
https://raw.githubusercontent.com/HexagonNico/FiniteStateMachine/master/icon.png