Edit of asset "Finite State Machine" Accepted

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Title Finite State Machine Hexagon FiniteStateMachine
Description A GDScript implementation of the finite state machine pattern.

Adds node types for finite state machines and states.
Adds a FiniteStateMachine node and supports for creating State nodes.

A finite state machine is a conceptual machine that can be in exactly one of any given number of finite states at any time.

A finite state machine can be used to define the behaviour of any player-controlled or computer-controlled character.

See the project's README for an explanation on how to use the plugin: https://github.com/HexagonNico/FiniteStateMachine/blob/master/README.md
Category Scripts Scripts
License MIT MIT
Repository Provider GitHub Custom
Repository Url https://github.com/HexagonNico/Godot-FiniteStateMachine https://github.com/HexagonNico/FiniteStateMachine
Issues Url https://github.com/HexagonNico/Godot-FiniteStateMachine/issues
Godot version Godot 4.0 Godot 3.4
Version String 2.2 1.0
Download Commit 14a9e6bc00f1bbdd6e3bc451de5d138109b27071 https://github.com/HexagonNico/FiniteStateMachine/releases/download/release-1.0/fsm-plugin.zip
Download Url (Computed) https://github.com/HexagonNico/Godot-FiniteStateMachine/archive/14a9e6bc00f1bbdd6e3bc451de5d138109b27071.zip https://github.com/HexagonNico/FiniteStateMachine/releases/download/release-1.0/fsm-plugin.zip
Icon Url https://raw.githubusercontent.com/HexagonNico/Godot-FiniteStateMachine/main/icon.svg
https://raw.githubusercontent.com/HexagonNico/FiniteStateMachine/master/icon.png