Edit of asset "G4 Ultimate Touch Joypad" Accepted

Old/Current New/Edit
Title G4 Ultimate Touch Joypad G4 Ultimate Touch Joypad
Description This is the ultimate touch joypad for Godot 4.

Features:
- Multi-touch supported: this joypad is coded in a way that it won't get interfered with other touch-related features in the game.
- Signal-based control: by using the engine's signal, the code is very simple, reliable, and fast!
- Area-based D-Pad control: the D-Pad uses an area specified by the button node to detect touch input instead of some calculations from the slowish user script. Therefore, the user can easily change the area to detect touch input from with thin the editor instead of having to change some complicated calculation in the script!
- Muti-size D-Pad supported: the user can easily change the D-Pad to any size as it won't break the code.
- Flexible D-Pad position: the user doesn't need the ultimate precision as the D-Pad will follow the user's thumb (in the limited area).
- Auto D-Pad recenter: the D-Pad will automatically return to its default positon. The user can specify the default position in the editor, there's no need to change this in the code.
- Visual Script: the code is written in Visual Script. Therefore, it's easy to read and understand the code if someone wants to modify it.
This is the ultimate touch joypad for Godot 4.

Features:
- Multi-touch supported: this joypad is coded in a way that it won't get interfered with other touch-related features in the game.
- Signal-based control: by using the engine's signal, the code is very simple, reliable, and fast!
- Area-based D-Pad control: the D-Pad uses an area specified by the button node to detect touch input instead of some calculations from the slowish user script. Therefore, the user can easily change the area to detect touch input from with thin the editor instead of having to change some complicated calculation in the script!
- Muti-size D-Pad supported: the user can easily change the D-Pad to any size as it won't break the code.
- Flexible D-Pad position: the user doesn't need the ultimate precision as the D-Pad will follow the user's thumb (in the limited area).
- Auto D-Pad recenter: the D-Pad will automatically return to its default positon. The user can specify the default position in the editor, there's no need to change this in the code.
- Visual Script: the code is written in Visual Script. Therefore, it's easy to read and understand the code if someone wants to modify it.
Category Demos Demos
License CC0 CC0
Repository Provider GitHub GitHub
Repository Url https://github.com/kreaninw/G4-Ultimate-Touch-Joypad https://github.com/kreaninw/G4-Ultimate-Touch-Joypad
Issues Url https://github.com/kreaninw/G4-Ultimate-Touch-Joypad/issues https://github.com/kreaninw/G4-Ultimate-Touch-Joypad/issues
Godot version Godot 4.0 Godot 4.0
Version String 1.0 1.0
Download Commit 4f5618ce7201f35d662d28fe9dc28dba8c06dbaf 4f5618ce7201f35d662d28fe9dc28dba8c06dbaf
Download Url (Computed) https://github.com/kreaninw/G4-Ultimate-Touch-Joypad/archive/4f5618ce7201f35d662d28fe9dc28dba8c06dbaf.zip https://github.com/kreaninw/G4-Ultimate-Touch-Joypad/archive/4f5618ce7201f35d662d28fe9dc28dba8c06dbaf.zip
Icon Url https://raw.githubusercontent.com/kreaninw/G4-Ultimate-Touch-Joypad/main/icon.png
https://raw.githubusercontent.com/kreaninw/G4-Ultimate-Touch-Joypad/main/icon.png
Preview Insert
Type video
Image/Video URL https://user-images.githubusercontent.com/1403194/163666102-90858095-f24c-4ed4-96f8-31b81eeebafd.mp4
Thumbnail