Edit of asset "Antialiased Line2D - Better antialiasing for 2D line/polygon/circle drawing" Accepted
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Title | Antialiased Line2D - Better antialiasing for 2D line/polygon/circle drawing | Antialiased Line2D - Better antialiasing for 2D line drawing |
Description |
This add-on provides higher-quality, more portable antialiased Line2D drawing compared to the default Godot implementation. Features: - Supports opaque and translucent Line2Ds with any joint and cap type (including multiple overlapping Line2Ds). - Supports lines of any width (constant or variable over a curve). - Lines with a thickness greater than 256 pixels may appear slightly blurry, but will still render correctly. - Features an AntialiasedPolygon2D helper node to draw 2D antialiased polygons, keeping the polygon and line in sync. - Features an AntialiasedRegularPolygon2D helper node to draw 2D antialiased circles and other regular polygons (such as hexagons). - Supports Camera2D zoom and multiple resolutions. - Works with both the GLES3 and GLES2 renderers. - Works on desktop platforms, Android, iOS and HTML5. - High performance, as only a single 256×256 custom texture is used. - Can convert existing Line2D nodes to use AntialiasedLine2D (see the usage documentation). This way, you don't need to redraw lines you've already drawn. See the usage documentation at: https://github.com/godot-extended-libraries/godot-antialiased-line2d Demo project: https://godotengine.org/asset-library/asset/1267 4.x version of this add-on: https://godotengine.org/asset-library/asset/3103 |
This add-on provides higher-quality, more portable antialiased Line2D drawing compared to the default Godot implementation. Features: - Supports opaque and translucent Line2Ds with any joint and cap type (including multiple overlapping Line2Ds). - Supports lines of any width (constant or variable over a curve). - Lines with a thickness greater than 256 pixels may appear slightly blurry, but will still render correctly. - Supports Camera2D zoom and multiple resolutions. - Works with both the GLES3 and GLES2 renderers. - Works on desktop platforms, Android, iOS and HTML5. - High performance, as only a single 256×256 custom texture is used. - Can convert existing Line2D nodes to use AntialiasedLine2D (see the usage documentation). This way, you don't need to redraw lines you've already drawn. See the usage documentation at: https://github.com/godot-extended-libraries/godot-antialiased-line2d Demo project: https://godotengine.org/asset-library/asset/TODO |
Category | 2D Tools | 2D Tools |
License | MIT | MIT |
Repository Provider | GitHub | GitHub |
Repository Url | https://github.com/godot-extended-libraries/godot-antialiased-line2d | https://github.com/godot-extended-libraries/godot-antialiased-line2d |
Issues Url | https://github.com/godot-extended-libraries/godot-antialiased-line2d/issues | https://github.com/godot-extended-libraries/godot-antialiased-line2d/issues |
Godot version | Godot 3.5 | Godot 3.4 |
Version String | 1.1.1 | 1.0.0 |
Download Commit | a6224b63900fa98e3855bb292aa5b037737b8795 | 720f4dfd4bdf4bd45de6310eec116e111daeb354 |
Download Url (Computed) | https://github.com/godot-extended-libraries/godot-antialiased-line2d/archive/a6224b63900fa98e3855bb292aa5b037737b8795.zip | https://github.com/godot-extended-libraries/godot-antialiased-line2d/archive/720f4dfd4bdf4bd45de6310eec116e111daeb354.zip |
Icon Url |
https://raw.githubusercontent.com/godot-extended-libraries/godot-antialiased-line2d/master/icon.png
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https://raw.githubusercontent.com/godot-extended-libraries/godot-antialiased-line2d/master/icon.png
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Preview Insert | ||
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Type | image | |
Image/Video URL |
https://raw.githubusercontent.com/Calinou/media/master/godot-antialiased-line2d-demo/screenshot.png
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