Edit of asset "JSON Configuration File" Accepted
Old/Current | New/Edit | |
---|---|---|
Title | JSON Configuration File | |
Description |
JSON Configuration File is a plugin for Godot that aims to aid reading user input via a JSON file. Using a JSON file as a way to configure your Godot application would allow your users to share configuration files. Minecraft is a remarkable example that uses JSON files to configure certain aspects of the game, such as block models. The definition of JSON Schemas inspired this plugin. However, instead of using a JSON file to define the structure of a JSON, it takes a coding approach. This approach has the advantage of allowing more features. |
|
Category | Scripts | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/98teg/JSONConfigFile | |
Issues Url | https://github.com/98teg/JSONConfigFile/issues | |
Godot version | Godot 3.4 | Godot 3.4 |
Version String | 1.0.1 | |
Download Commit | 5b1891600dd28ad9fb00bd170fadc363b2be7238 | |
Download Url (Computed) | https://github.com/98teg/JSONConfigFile/archive/5b1891600dd28ad9fb00bd170fadc363b2be7238.zip | |
Icon Url |
https://raw.githubusercontent.com/98teg/JSONConfigFile/5b1891600dd28ad9fb00bd170fadc363b2be7238/doc/images/json_configuration_file_icon.png
|