Edit of asset "Prefab" Accepted

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Title Prefab
Description Simple wrapper for PackedScene that allows you to quickly pack part of a scene, so you can have e.g. "internal scenes" that you don't need to save to separate file. Usage:

var prefab = Prefab.create($AnyNode)

$AnyNode will be freed (or queue_freed if you pass true as second argument) and you can then instance the prefab to make copies of that node. Prefab automatically sets the owner of the children, so they are packed too.

You can also save the prefab to a file, but it's not the intended usage. See repo README for more info.
Category Scripts
License MIT
Repository Provider GitHub
Repository Url https://github.com/KoBeWi/Godot-Prefab
Issues Url https://github.com/KoBeWi/Godot-Prefab/issues
Godot version Godot 3.4
Version String 1.0.1 1.0.1
Download Commit 15a63282d95aa6a1140bd0f4a963cce492dd2110 15a63282d95aa6a1140bd0f4a963cce492dd2110
Download Url (Computed) https://github.com/KoBeWi/Godot-Prefab/archive/15a63282d95aa6a1140bd0f4a963cce492dd2110.zip https://github.com/KoBeWi/Godot-Prefab/archive/15a63282d95aa6a1140bd0f4a963cce492dd2110.zip
Icon Url https://github.com/KoBeWi/Godot-Prefab/blob/master/Media/Icon.png?raw=1