Edit of asset "Texture Fonts" Accepted
Old/Current | New/Edit | |
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Title | Texture Fonts | |
Description |
Allows for the creation of fonts from images. It adds a new custom resource "TextureFont" and an editor. The plugins main purpose is to create custom fonts, but it can also be used to extend other BitmapFonts. Features include: - Character width determined automatically from texture, or set uniformly with a mono-space option - Add multiple textures to a single font - Set the width and offset for individual characters, or multiple characters at once - Set the kerning for multiple character pairs at the same time |
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Category | 2D Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/ElectronicBlueberry/Texture-Fonts | |
Issues Url | https://github.com/ElectronicBlueberry/Texture-Fonts/issues | |
Godot version | Godot 3.4 | Godot 3.4 |
Version String | 1.1.0 | 1.1.0 |
Download Commit | c5859cc8f29f75bfe994d31e6f1c03ee3c5dc361 | c5859cc8f29f75bfe994d31e6f1c03ee3c5dc361 |
Download Url (Computed) | https://github.com/ElectronicBlueberry/Texture-Fonts/archive/c5859cc8f29f75bfe994d31e6f1c03ee3c5dc361.zip | https://github.com/ElectronicBlueberry/Texture-Fonts/archive/c5859cc8f29f75bfe994d31e6f1c03ee3c5dc361.zip |
Icon Url |
https://raw.githubusercontent.com/ElectronicBlueberry/Texture-Fonts/master/icon.png
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