Creation of asset "Visual ScriptCustomNodes" Rejected
This asset has been rejected. Reason: This doesn't voilate a specific Godot Asset Library rule but I'm rejecting so that you can fix this. There is a folder called "Images" inside of "addons" but this means that the addon is not self-contained, I recommend putting this in "addons/VisualScriptCustomNodes". You can also move the .gitattributes to the root of the repo (and have it contain "* text=auto eol=lf"). Also if you don't want to have the images included in the downloaded asset you can use "export-ignore" in .gitattributes.
| New/Edit | |
|---|---|
| Title | Visual ScriptCustomNodes |
| Description | A Library of VisualScript custom nodes and examples of how to create your owne. |
| Category | Scripts |
| License | MIT |
| Repository Provider | GitHub |
| Repository Url | https://github.com/Gallilus/VisualScriptCustomNodes |
| Issues Url | https://github.com/Gallilus/VisualScriptCustomNodes/issues |
| Godot version | Godot 3.3 |
| Version String | 1.1 |
| Download Commit | a91225fd8f50ba581a36492a6bcf3391cfe95479 |
| Download Url (Computed) | https://github.com/Gallilus/VisualScriptCustomNodes/archive/a91225fd8f50ba581a36492a6bcf3391cfe95479.zip |
| Icon Url |
https://raw.githubusercontent.com/Gallilus/VisualScriptCustomNodes/main/addons/Images/Icon256.png
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