Edit of asset "Seeded Random Sequence" Accepted

Old/Current New/Edit
Title Seeded Random Sequence
Description This simple module is an RNG-Safe Random Number Sequence. In a nutshell, it is an RNG that you have control over, completely safe from outside Godot RNG calls and reseeding. Now you can simply create an instance of the class with a seed and request items in the sequence, as well as previous results.

This is very useful for procedural generation and testing, where you want a random sequence that is deterministic and protected from outside interference. Since Godot uses a static RNG, it is susceptible to interference and this solves that issue.

This is confirmed to work with Godot 3.0, but should also work with previous and future versions. It is also compatible with in-editor tools! See the repo for more details.
Category Scripts
License MIT
Repository Provider GitHub
Repository Url https://github.com/DevinPentecost/godot-seeded-random-sequence
Issues Url https://github.com/DevinPentecost/godot-seeded-random-sequence/issues
Godot version Godot 3.1
Version String 1.6 1.1
Download Commit v1.6 v1.11
Download Url (Computed) https://github.com/DevinPentecost/godot-seeded-random-sequence/archive/v1.6.zip https://github.com/DevinPentecost/godot-seeded-random-sequence/archive/v1.11.zip
Icon Url https://raw.githubusercontent.com/DevinPentecost/godot-seeded-random-sequence/master/lib/SeededRandomSequence/icon.png
https://raw.githubusercontent.com/DevinPentecost/godot-seeded-random-sequence/master/lib/SeededRandomSequence/icon.png