Edit of asset "Simple Online Multiplayer Networking" Accepted

Old/Current New/Edit
Title Simple Online Multiplayer Networking Simple Networking
Description A simple Godot online multiplayer networking setup: connect to an online server, instance a map, spawn players, and update their positions. A simple networking base template you can use in your Godot project.
It allows to connect to a local server, spawn players from different spawn locations, update the position of each player and share their username and it has a simple chat system that also displays who has connected.

Every script is minimalist to allow you to understand easily how they work and to improve them.

In the Map scene add a Spawners node and one or more Spawn node as a child to set different locations. Network.gd will randomly pick one of the spawn.
Category Templates
License MIT
Repository Provider GitHub
Repository Url https://github.com/Linko-3D/Godot-Simple-Online-Multiplayer-Networking
Issues Url https://github.com/Linko-3D/Godot-Simple-Networking/issues
Godot version Godot 4.3 Godot 3.3
Version String 1.0
Download Commit 498b5df4db8700a9b5aa0251e064760f9eeb16ec e36a771cf71a9e983de1a42d658e61e40971b113
Download Url (Computed) https://github.com/Linko-3D/Godot-Simple-Online-Multiplayer-Networking/archive/498b5df4db8700a9b5aa0251e064760f9eeb16ec.zip https://github.com/Linko-3D/Godot-Simple-Online-Multiplayer-Networking/archive/e36a771cf71a9e983de1a42d658e61e40971b113.zip
Icon Url https://i.imgur.com/FXvNKC0.png
Preview Insert
Type video
Image/Video URL https://youtu.be/cp9YBU-iFBs
Thumbnail