Edit of asset "Export Categories" Rejected

Old/Current New/Edit
Title Export Categories
Description A very hacky way to separate script variables into categories.

Copy the "export_categories" folder into your "addons" folder and enable it on Project > Project Settings > Plugins > ExportCategories.

Just export a var with `_c_` as a prefix (ex: `_c_movement`) and it will be transformed into a "category".

It's just a separation, really. But it helps :)
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/mathewcst/godot-export-categories
Issues Url https://github.com/mathewcst/godot-export-categories/issues
Godot version Godot 3.3
Version String 1.1 1.1
Download Commit a20d5556f2fdddcb1b85ed40f5a8637611a39ad7 a20d5556f2fdddcb1b85ed40f5a8637611a39ad7
Download Url (Computed) https://github.com/mathewcst/godot-export-categories/archive/a20d5556f2fdddcb1b85ed40f5a8637611a39ad7.zip https://github.com/mathewcst/godot-export-categories/archive/a20d5556f2fdddcb1b85ed40f5a8637611a39ad7.zip
Icon Url https://raw.githubusercontent.com/mathewcst/godot-export-categories/main/screenshot/icon.png
Preview Update
Type image
Image/Video URL https://raw.githubusercontent.com/mathewcst/godot-export-categories/main/screenshot/cover.png
Thumbnail https://raw.githubusercontent.com/mathewcst/godot-export-categories/main/screenshot/cover.png
Preview Insert
Type
Image/Video URL
Thumbnail https://raw.githubusercontent.com/mathewcst/godot-export-categories/main/screenshot/screenshot.png