Title |
Shader Precompiler |
Shader Precompiler |
Description |
A small utility to precompile shaders in order to avoid game stuttering when objects first come into sight, and their shaders get lazily compiled. |
A small utility to precompile shaders in order to avoid game stuttering when objects first come into sight, and their shaders get lazily compiled. |
Category |
Tools |
Tools |
License |
MIT |
MIT |
Repository Provider |
GitHub |
GitHub |
Repository Url |
https://github.com/Brandt-J/ShaderPrecompiler
|
https://github.com/Brandt-J/ShaderPrecompiler
|
Issues Url |
https://github.com/Brandt-J/ShaderPrecompiler/issues
|
https://github.com/Brandt-J/ShaderPrecompiler/issues
|
Godot version |
Godot 3.3 |
Godot 3.3 |
Version String |
1.0 |
1.0 |
Download Commit |
720d9f5c36933e87635dec33daeb04e458f40b3e |
720d9f5c36933e87635dec33daeb04e458f40b3e |
Download Url (Computed) |
https://github.com/Brandt-J/ShaderPrecompiler/archive/720d9f5c36933e87635dec33daeb04e458f40b3e.zip
|
https://github.com/Brandt-J/ShaderPrecompiler/archive/720d9f5c36933e87635dec33daeb04e458f40b3e.zip
|
Icon Url |
http://graphics4science.org/onewebmedia/OwnImages/ShaderPrecompiler.png
|
http://graphics4science.org/onewebmedia/OwnImages/ShaderPrecompiler.png
|