Edit of asset "Dispatch Queue (Godot 3)" Accepted

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Title Dispatch Queue (Godot 3)
Description Dispatch Queue implementation.

Supports synchronous and threaded execution, with the later being either serial (1 Thread) or concurrent (2+ Threads, a.k.a. Thread Pool).
If threading is not supported by OS, fallbacks to running in synchronous mode.

There are signals for when each task is finished and another for when all tasks are finished, so it's very easy to hook callbacks or yield until they are emitted.
You can also dispatch a group of tasks at once and respond to a signal when all of them are finished.

Dispatch queues are References, but there are Node and Resource wrappers for it to ease integrating with other nodes and scenes.
Category Scripts
License CC0
Repository Provider GitHub
Repository Url https://github.com/gilzoide/godot-dispatch-queue
Issues Url https://github.com/gilzoide/godot-dispatch-queue/issues
Godot version Godot 3.2
Version String 0.3.2 0.3.1
Download Commit 0ece79afeefc475e994c23bacbe3f3f5906dea2b f895239a0ddc369054e98d00e8af51b400bc5aa3
Download Url (Computed) https://github.com/gilzoide/godot-dispatch-queue/archive/0ece79afeefc475e994c23bacbe3f3f5906dea2b.zip https://github.com/gilzoide/godot-dispatch-queue/archive/f895239a0ddc369054e98d00e8af51b400bc5aa3.zip
Icon Url https://raw.githubusercontent.com/gilzoide/godot-dispatch-queue/main/icon.png