Edit of asset "JSON Configuration File" Accepted
Old/Current | New/Edit | |
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Title | JSON Configuration File | |
Description |
JSON Configuration File is a plugin for Godot that aims to aid reading user input via a JSON file. Using a JSON file as a way to configure your Godot application would allow your users to share configuration files. Minecraft is a remarkable example that uses JSON files to configure certain aspects of the game, such as block models. The definition of JSON Schemas inspired this plugin. However, instead of using a JSON file to define the structure of a JSON, it takes a coding approach. This approach has the advantage of allowing more features. |
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Category | Scripts | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/98teg/JSONConfigFile | |
Issues Url | https://github.com/98teg/JSONConfigFile/issues | |
Godot version | Godot 3.2 | |
Version String | 1.0.0 | |
Download Commit | 1a3e080f2504bc97120e05d6b22d1b6da3655d32 | |
Download Url (Computed) | https://github.com/98teg/JSONConfigFile/archive/1a3e080f2504bc97120e05d6b22d1b6da3655d32.zip | |
Icon Url |
https://raw.githubusercontent.com/98teg/JSONConfigFile/5aa08f7bcc39cf0587d7f15d5116f8982852795f/doc/images/json_configuration_file_icon.png
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https://raw.githubusercontent.com/98teg/JSONConfigFile/5aa08f7bcc39cf0587d7f15d5116f8982852795f/doc/images/json_configuration_file_icon.png
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