Edit of asset "XSM: eXtended State Machine" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | XSM: eXtended State Machine | |
| Description | A freely inspired implementation of StateCharts (complex state machines) for Godot. This plugin provides States composition with subStates (and sub-...-sub-States), regions (ie parallel States), history (you can store the last active states easily) and helper functions in the "easy-to-use nodes that I move around" philosophy of Godot. Timers and easy animation playing as a bonus! Now with a StateRoot, pending States, substates call, an active states list, arguments to a state_change, some debug help and an active States history ! (look in the readme on gitlab) Last edit: 1.6.1: Careful might break if update !!! - corrected signals and pending_state to have State params - added change_state_to(state_node) - possible to call change_state(), calls change_state_to(self) - next_state() and prev_state() - removed goto_state() (was unused) 1.5.7: - A default animation name can be specified in the inspector - Indented debug text if nested state change calls - Icon and icon colors changes | |
| Category | Tools | |
| License | MIT | |
| Repository Provider | GitLab | |
| Repository Url | https://gitlab.com/atnb/xsm | |
| Issues Url | https://gitlab.com/atnb/xsm/issues | |
| Godot version | Godot 3.2 | |
| Version String | 1.6.1 | 1.0.2 | 
| Download Commit | ff5bcd559ac00de5a73f78e256e2ff7c8a7960eb | |
| Download Url (Computed) | https://gitlab.com/atnb/xsm/-/archive/ff5bcd559ac00de5a73f78e256e2ff7c8a7960eb.zip | |
| Icon Url | https://gitlab.com/atnb/xsm/-/raw/master/icon.png   | |