Edit of asset "DecalCo" Accepted
Old/Current | New/Edit | |
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Title | DecalCo | |
Description |
DecalCO is a shader based solution for the Godot game engine. Decals are a great tool used to add details to a 3d object without having to add more details to its geometry or using really large texture maps. You can use decal to add things like bullet holes, blood splashes, water puddles in your scenes. |
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Category | 3D Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/Master-J/DecalCo | |
Issues Url | https://github.com/Master-J/DecalCo/issues | |
Godot version | Godot 3.2 | |
Version String | 1.2 | 1.1 |
Download Commit | edd140989c1a0787bf9522642bfa406fc4844177 | 00e7c5d70d039f2be00ed834cea3a62fe22f1463 |
Download Url (Computed) | https://github.com/Master-J/DecalCo/archive/edd140989c1a0787bf9522642bfa406fc4844177.zip | https://github.com/Master-J/DecalCo/archive/00e7c5d70d039f2be00ed834cea3a62fe22f1463.zip |
Icon Url |
https://user-images.githubusercontent.com/54776415/86528906-c8c18700-beac-11ea-97f3-3ea422442e1a.png
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