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Description |
The editor side of gdcli. With it enabled, the gd command line (npm: @spardanviro/gdcli) and coding agents (Claude Code, Codex, Cursor and other MCP clients) can read and change the open scene through the editor's undo stack, run and inspect the game, and query the engine. It listens on 127.0.0.1 only, with a per-session token kept in your home folder. Changes that would run code inside the editor (tool scripts, addons, autoloads, eval) wait for you to approve them in a dialog. Install the command line with: npm install -g @spardanviro/gdcli. The command gd bridge install also installs this plugin into a project. |
The editor side of gdcli. With it enabled, the gd command line (npm: @spardanviro/gdcli) and coding agents (Claude Code, Codex, Cursor and other MCP clients) can read and change the open scene through the editor's undo stack, run and inspect the game, and query the engine. It listens on 127.0.0.1 only, with a per-session token kept in your home folder. Changes that would run code inside the editor (tool scripts, addons, autoloads, eval) wait for you to approve them in a dialog. Install the command line with: npm install -g @spardanviro/gdcli. The command gd bridge install also installs this plugin into a project. |