Edit of asset "Level of Detail (LOD)" Accepted

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Title Level of Detail (LOD)
Description This add-on provides level of detail for meshes, lights and particles. It can be used to improve performance in large scenes significantly.

Features:
- Supports lights, meshes and particles (Particles and CPUParticles).
- Each node has its own LOD distance properties, but you can also define a LOD bias project setting to improve visual quality or performance for the target hardware.
- Lights can have their shadow smoothly fade off with distance, then the light itself smoothly fade off as well.
- Works with both the GLES3 and GLES2 renderers.
- Written in performance-conscious GDScript. Easy to install and use, but scales to hundreds of LOD instances (and perhaps thousands on more powerful hardware).

See the usage documentation at: https://github.com/godot-extended-libraries/godot-lod

Demo project: https://godotengine.org/asset-library/asset/730
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/godot-extended-libraries/godot-lod
Issues Url https://github.com/godot-extended-libraries/godot-lod/issues
Godot version Godot 3.5
Version String 1.0.0
Download Commit 152d9ab760c04e84d5f7ae61585d29d8afa2ca47 ee385c2c6604ff1e12029dfa4b55fa37d16568e1
Download Url (Computed) https://github.com/godot-extended-libraries/godot-lod/archive/152d9ab760c04e84d5f7ae61585d29d8afa2ca47.zip https://github.com/godot-extended-libraries/godot-lod/archive/ee385c2c6604ff1e12029dfa4b55fa37d16568e1.zip
Icon Url https://raw.githubusercontent.com/godot-extended-libraries/godot-lod/master/icon.png