Edit of asset "Godot MCP" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Godot MCP | Godot MCP |
| Description |
Godot MCP connects AI assistants to the Godot editor through the Model Context Protocol. It lets an AI agent operate the engine programmatically, performing tasks that previously required manual editor interaction: creating and editing scenes, instancing prefabs, painting TileMaps, animating nodes, generating 3D primitives and collision shapes, and configuring shaders and materials. The plugin exposes 1,820 canonical engine operations across 59 domains, plus arbitrary in-memory GDScript evaluation and universal object reflection. It supports Google Antigravity, Claude Code, Cursor, Windsurf, VS Code, and OpenAI Codex, and includes an in-editor dock with connection status, a live tool-call monitor, and an interactive GDScript sandbox. Requires Godot 4.1 through 4.8+ (dev builds) and Python 3.11 to 3.14. Install the addons under res://addons, enable Godot MCP Core and Godot MCP Omni in the plugin settings, and configure your MCP client with the godot-omni CLI. Sockets bind strictly to localhost with token-authenticated WebSocket communication. |
Godot MCP connects AI assistants to the Godot editor through the Model Context Protocol. It lets an AI agent operate the engine programmatically, performing tasks that previously required manual editor interaction: creating and editing scenes, instancing prefabs, painting TileMaps, animating nodes, generating 3D primitives and collision shapes, and configuring shaders and materials. The plugin exposes 1,820 canonical engine operations across 59 domains, plus arbitrary in-memory GDScript evaluation and universal object reflection. It supports Google Antigravity, Claude Code, Cursor, Windsurf, VS Code, and OpenAI Codex, and includes an in-editor dock with connection status, a live tool-call monitor, and an interactive GDScript sandbox. Requires Godot 4.1 through 4.8+ (dev builds) and Python 3.11 to 3.14. Install the addons under res://addons, enable Godot MCP Core and Godot MCP Omni in the plugin settings, and configure your MCP client with the godot-omni CLI. Sockets bind strictly to localhost with token-authenticated WebSocket communication. |
| Category | Tools | Tools |
| License | MIT | MIT |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/bebabinlarsson-blip/Godot-MCP | https://github.com/bebabinlarsson-blip/Godot-MCP |
| Issues Url | https://github.com/bebabinlarsson-blip/Godot-MCP/issues | https://github.com/bebabinlarsson-blip/Godot-MCP/issues |
| Godot version | Godot 4.1 | Godot 4.1 |
| Version String | 5.0.2 | 5.0.2 |
| Download Commit | ddf92441e016c00622881b2a15337c05f7bd72fd | ddf92441e016c00622881b2a15337c05f7bd72fd |
| Download Url (Computed) | https://github.com/bebabinlarsson-blip/Godot-MCP/archive/ddf92441e016c00622881b2a15337c05f7bd72fd.zip | https://github.com/bebabinlarsson-blip/Godot-MCP/archive/ddf92441e016c00622881b2a15337c05f7bd72fd.zip |
| Icon Url |
https://raw.githubusercontent.com/bebabinlarsson-blip/Godot-MCP/main/addons/godot_ai/icon.png
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https://raw.githubusercontent.com/bebabinlarsson-blip/Godot-MCP/main/addons/godot_ai/icon.png
|