Edit of asset "Godot MCP Toolkit" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Godot MCP Toolkit | Godot MCP Toolkit |
| Description |
AI-assisted Godot development via MCP (Model Context Protocol). This editor plugin connects your AI coding assistant to the Godot editor: it can create scenes, edit nodes and scripts, look up ClassDB, and drive playtests, in plain language. Features: - Write your own MCP tools in GDScript with the extension API. They hot-reload, and the agent sees them exactly like built-ins. C#/.NET projects extend the same way. - 112 built-in MCP tools for scenes, nodes, scripts, resources, editor state, ClassDB, and playtest control (150+ operations in total). - The startup tool surface is small and expands on demand via discover_tools, so the agent's context budget stays low. - Optional read-only mode (GODOT_MCP_READ_ONLY=1) that hides every mutating tool. - Session-token auth: the editor server binds 127.0.0.1 only, and every client presents the session token as its first message. Filesystem tools are boundary-checked: res:// for project files, user:// for the save.* tools; path traversal and absolute OS paths are rejected. - Works with any MCP-compatible AI coding assistant (tested primarily with Claude Code). Requires the companion MCP server bridge: npm install -g @npgamedev/godot-mcp-server (or npx). The README has full setup instructions. Desktop only (Windows, macOS, Linux). The server bridge needs Node.js 22+. Godot is a trademark of the Godot Foundation. This is an independent community add-on, not affiliated with or endorsed by the Foundation. Author: NPGameDev — [email protected] — https://npgamedev.com Source: https://github.com/NPGameDev/godot-mcp-toolkit |
AI-assisted Godot development via MCP (Model Context Protocol). This editor plugin connects your AI coding assistant to the Godot editor: it can create scenes, edit nodes and scripts, look up ClassDB, and drive playtests, in plain language. Features: - Write your own MCP tools in GDScript with the extension API. They hot-reload, and the agent sees them exactly like built-ins. C#/.NET projects extend the same way. - 112 built-in MCP tools for scenes, nodes, scripts, resources, editor state, ClassDB, and playtest control (150+ operations in total). - The startup tool surface is small and expands on demand via discover_tools, so the agent's context budget stays low. - Optional read-only mode (GODOT_MCP_READ_ONLY=1) that hides every mutating tool. - Session-token auth: the editor server binds 127.0.0.1 only, and every client presents the session token as its first message. Filesystem tools are boundary-checked: res:// for project files, user:// for the save.* tools; path traversal and absolute OS paths are rejected. - Works with any MCP-compatible AI coding assistant (tested primarily with Claude Code). Requires the companion MCP server bridge: npm install -g @npgamedev/godot-mcp-server (or npx). The README has full setup instructions. Desktop only (Windows, macOS, Linux). The server bridge needs Node.js 22+. Godot is a trademark of the Godot Foundation. This is an independent community add-on, not affiliated with or endorsed by the Foundation. Author: NPGameDev — [email protected] — https://npgamedev.com Source: https://github.com/NPGameDev/godot-mcp-toolkit |
| Category | Tools | Tools |
| License | MIT | MIT |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/NPGameDev/godot-mcp-toolkit | https://github.com/NPGameDev/godot-mcp-toolkit |
| Issues Url | https://github.com/NPGameDev/godot-mcp-toolkit/issues | https://github.com/NPGameDev/godot-mcp-toolkit/issues |
| Godot version | Godot 4.2 | Godot 4.2 |
| Version String | 1.0.0 | 1.0.0 |
| Download Commit | 06761dfe4241714e82cc4830777927bd084f1a99 | 06761dfe4241714e82cc4830777927bd084f1a99 |
| Download Url (Computed) | https://github.com/NPGameDev/godot-mcp-toolkit/archive/06761dfe4241714e82cc4830777927bd084f1a99.zip | https://github.com/NPGameDev/godot-mcp-toolkit/archive/06761dfe4241714e82cc4830777927bd084f1a99.zip |
| Icon Url |
https://raw.githubusercontent.com/NPGameDev/godot-mcp-toolkit/main/icon.png
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https://raw.githubusercontent.com/NPGameDev/godot-mcp-toolkit/main/icon.png
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