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Title |
Expose Me |
Expose Me |
|
Description |
ExposeMe is a Godot 4 C# editor plugin that shows selected child-node properties directly in a parent node inspector.
It is useful when your scene is split into components and you want to edit important child values from one place, without selecting each child manually. |
ExposeMe is a Godot 4 C# editor plugin that shows selected child-node properties directly in a parent node inspector.
It is useful when your scene is split into components and you want to edit important child values from one place, without selecting each child manually. |
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Category |
Tools |
Tools |
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License |
MIT |
MIT |
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Repository Provider |
GitHub |
GitHub |
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Repository Url |
https://github.com/TiagoCamacho/ExposeMe
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https://github.com/TiagoCamacho/ExposeMe
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Issues Url |
https://github.com/TiagoCamacho/ExposeMe/issues
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https://github.com/TiagoCamacho/ExposeMe/issues
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Godot version |
Godot 4.7 |
Godot 4.7 |
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Version String |
0.1.0 |
0.1.0 |
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Download Commit |
c2874b5e6e9551fc5af5453b52f512ec8dc5ae6b |
c2874b5e6e9551fc5af5453b52f512ec8dc5ae6b |
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Download Url (Computed) |
https://github.com/TiagoCamacho/ExposeMe/archive/c2874b5e6e9551fc5af5453b52f512ec8dc5ae6b.zip
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https://github.com/TiagoCamacho/ExposeMe/archive/c2874b5e6e9551fc5af5453b52f512ec8dc5ae6b.zip
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Icon Url |
https://raw.githubusercontent.com/TiagoCamacho/ExposeMe/main/icon.png
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https://raw.githubusercontent.com/TiagoCamacho/ExposeMe/main/icon.png
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