Edit of asset "Old Style FPS Controller" Accepted

Old/Current New/Edit
Title Old Style FPS Controller Old Style FPS Controller
Description INPUTS:
"forward"
"back"
"left"
"right"
"crouch"
"jump"

This is a character controller that mimics the older "broken" version of move and slide. It has a constant move speed on slopes rather than the "correct" decelerating on ascent and accelerating descent and will stop on slopes below the max climb angle. Also supports bunny hopping and air strafing. Uses mouse for look. Max climb angle, move speed, acceleration, and friction all set with exports.

Crosshair is available standalone at https://github.com/0xspig/CrosshairShader
This is a character controller that mimics the older "broken" version of move and slide. It has a constant move speed on slopes rather than the "correct" decelerating on ascent and accelerating descent and will stop on slopes below the max climb angle. Also supports bunny hopping and air strafing. Uses mouse for look. Inputs are mapped to "forward", "back, "left, "right", "crouch", and "jump". Max climb angle, move speed, acceleration, and friction all set with exports.
Category Scripts Scripts
License GPLv3 MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/0xspig/3dCharacterController https://github.com/0xspig/3dCharacterController
Issues Url https://github.com/0xspig/3dCharacterController/issues https://github.com/0xspig/3dCharacterController/issues
Godot version Godot 3.2 Godot 3.2
Version String 1.2 1.0
Download Commit c7e6b86d3f39515ee2d74b08fd9e9423ee3dd8ee 23307bea7dd065c28bdfb73a7ca495bf3315dfce
Download Url (Computed) https://github.com/0xspig/3dCharacterController/archive/c7e6b86d3f39515ee2d74b08fd9e9423ee3dd8ee.zip https://github.com/0xspig/3dCharacterController/archive/23307bea7dd065c28bdfb73a7ca495bf3315dfce.zip
Icon Url https://raw.githubusercontent.com/0xspig/3dCharacterController/master/icon.png
https://raw.githubusercontent.com/0xspig/3dCharacterController/master/icon.png