Edit of asset "Forge Logger — In-Game Bug Reporting & Player Feedback" Accepted
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| Title | Forge Logger — In-Game Bug Reporting & Player Feedback | Forge Logger — In-Game Bug Reporting & Player Feedback |
| Description |
In-game bug reporting for Godot 4. Your playtesters press one key (F8), type what broke, and you get a structured bug report with a screenshot, the log file, and the exact scene, build and environment it happened in — instead of a blurry screenshot dumped in Discord. FEATURES - Built-in report popup bound to F8 (rebindable input action), or fire reports from code with capture_bug() - Screenshot + log upload, session timeline events (record_event) - Offline retry queue with idempotent submits — reports survive unclean shutdowns - Privacy-first: device info is opt-in and off by default; point base_url at your own backend and no data leaves your infra - Optional free hosted dashboard: AI summaries and reproduction steps, duplicate detection, team triage, GitHub export (Jira, GitLab & Discord on paid tiers) SETUP (10 minutes): install → enable plugin → paste project_id + logger token from the free dashboard → run your game → press F8. MIT licensed, free forever as a plugin; the hosted dashboard has a free tier (100 reports/month, no card). Note: this is player-triggered bug reporting — it does not auto-capture crashes or stack traces (that's on the roadmap). |
In-game bug reporting for Godot 4. Your playtesters press one key (F8), type what broke, and you get a structured bug report with a screenshot, the log file, and the exact scene, build and environment it happened in — instead of a blurry screenshot dumped in Discord. FEATURES - Built-in report popup bound to F8 (rebindable input action), or fire reports from code with capture_bug() - Screenshot + log upload, session timeline events (record_event) - Offline retry queue with idempotent submits — reports survive unclean shutdowns - Privacy-first: device info is opt-in and off by default; point base_url at your own backend and no data leaves your infra - Optional free hosted dashboard: AI summaries and reproduction steps, duplicate detection, team triage, GitHub export (Jira, GitLab & Discord on paid tiers) SETUP (10 minutes): install → enable plugin → paste project_id + logger token from the free dashboard → run your game → press F8. MIT licensed, free forever as a plugin; the hosted dashboard has a free tier (100 reports/month, no card). Note: this is player-triggered bug reporting — it does not auto-capture crashes or stack traces (that's on the roadmap). |
| Category | Tools | Tools |
| License | MIT | MIT |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/stoneforgelabs/forge-logger-godot | https://github.com/stoneforgelabs/forge-logger-godot |
| Issues Url | https://github.com/stoneforgelabs/forge-logger-godot/issues | https://github.com/stoneforgelabs/forge-logger-godot/issues |
| Godot version | Godot 4.4 | Godot 4.4 |
| Version String | 0.1.0 | 0.1.0 |
| Download Commit | 54b6c4305892c610b6648c0852e97768ddebae04 | 54b6c4305892c610b6648c0852e97768ddebae04 |
| Download Url (Computed) | https://github.com/stoneforgelabs/forge-logger-godot/archive/54b6c4305892c610b6648c0852e97768ddebae04.zip | https://github.com/stoneforgelabs/forge-logger-godot/archive/54b6c4305892c610b6648c0852e97768ddebae04.zip |
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