Creation of asset "Settings Menu Lite" New
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| Title | Settings Menu Lite |
| Description |
A ready-made Settings panel plus a GameSettings autoload that applies the options to the engine and saves them to disk. Add the scene anywhere and you're done — no boilerplate. The panel covers master volume, fullscreen, VSync and window resolution, reads the current values on open, and persists them on Apply. A bundled demo (demo/demo.tscn) shows it working out of the box. Install: 1. Copy the addons/settings_menu folder into your project. 2. Enable "Settings Menu Lite" in Project > Project Settings > Plugins (registers the GameSettings autoload). 3. Instance settings_menu.tscn, or call GameSettings.* directly from anywhere. Example: GameSettings.set_master_volume(0.5) GameSettings.set_fullscreen(true) GameSettings.save_settings() # writes user://settings.cfg MIT licensed — free for commercial and personal projects. More Godot tools by GodotForge: https://godot-forge.itch.io |
| Category | Tools |
| License | MIT |
| Repository Provider | GitHub |
| Repository Url | https://github.com/godot-forge/settings-menu-lite-godot |
| Issues Url | https://github.com/godot-forge/settings-menu-lite-godot/issues |
| Godot version | Godot 4.4 |
| Version String | 1.0.0 |
| Download Commit | 919dbcbe6a0ec6489e92889c4ab33f80ed243f62 |
| Download Url (Computed) | https://github.com/godot-forge/settings-menu-lite-godot/archive/919dbcbe6a0ec6489e92889c4ab33f80ed243f62.zip |
| Icon Url |
https://raw.githubusercontent.com/godot-forge/settings-menu-lite-godot/master/icon.png
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