Creation of asset "Settings Menu Lite" New

New/Edit
Title Settings Menu Lite
Description A ready-made Settings panel plus a GameSettings autoload that applies the options to the engine and saves them to disk. Add the scene anywhere and you're done — no boilerplate.

The panel covers master volume, fullscreen, VSync and window resolution, reads the current values on open, and persists them on Apply. A bundled demo (demo/demo.tscn) shows it working out of the box.

Install:
1. Copy the addons/settings_menu folder into your project.
2. Enable "Settings Menu Lite" in Project > Project Settings > Plugins (registers the GameSettings autoload).
3. Instance settings_menu.tscn, or call GameSettings.* directly from anywhere.

Example:
GameSettings.set_master_volume(0.5)
GameSettings.set_fullscreen(true)
GameSettings.save_settings() # writes user://settings.cfg

MIT licensed — free for commercial and personal projects.

More Godot tools by GodotForge: https://godot-forge.itch.io
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/godot-forge/settings-menu-lite-godot
Issues Url https://github.com/godot-forge/settings-menu-lite-godot/issues
Godot version Godot 4.4
Version String 1.0.0
Download Commit 919dbcbe6a0ec6489e92889c4ab33f80ed243f62
Download Url (Computed) https://github.com/godot-forge/settings-menu-lite-godot/archive/919dbcbe6a0ec6489e92889c4ab33f80ed243f62.zip
Icon Url https://raw.githubusercontent.com/godot-forge/settings-menu-lite-godot/master/icon.png