Edit of asset "Godot-MCP" Accepted
| Old/Current | New/Edit | |
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| Title | Godot-MCP | Godot-MCP |
| Description |
Model Context Protocol (MCP) integration for the Godot Editor. AI tools in C#, cloud-connected to ai-game.dev. Godot-MCP connects AI agents (Claude, Cursor, GitHub Copilot, Gemini, or any MCP-aware client) to the Godot Editor so they can inspect and drive your project — create nodes, edit scenes, manage resources and scripts, capture screenshots, and more. It is the Godot counterpart of Unity-MCP: a C# editor addon that exposes Godot Editor operations as AI Tools and connects them to an MCP server through the hosted cloud backend at ai-game.dev, or your own self-hosted server. The MCP / reflection stack is shared with Unity-MCP and consumed from nuget.org as NuGet package references (not forked). 36 built-in tools across 10 families: ping, node, scene, resource, filesystem, script, screenshot, editor, console, and reflection. Tool names mirror Unity-MCP where sensible (scene-*, node-*, ...). Requirements: - Godot 4.3+ — the C#/.NET (mono) edition. The standard GDScript-only build cannot compile the addon. - .NET 8 SDK. Important install note: Godot compiles every .cs file under your project into one assembly, so your project's .csproj must declare the two NuGet package references the addon depends on: com.IvanMurzak.ReflectorNet version 5.3.1 com.IvanMurzak.McpPlugin version 6.7.0 Without them the addon's C# will not compile. Run dotnet restore after adding them. No manual DLL copying is required — at editor runtime the addon's assembly resolver locates the DLLs in your NuGet global-packages folder. Full documentation, the complete tool list, and connection setup: https://github.com/IvanMurzak/Godot-MCP License: Apache-2.0. |
Model Context Protocol (MCP) integration for the Godot Editor. AI tools in C#, cloud-connected to ai-game.dev. Godot-MCP connects AI agents (Claude, Cursor, GitHub Copilot, Gemini, or any MCP-aware client) to the Godot Editor so they can inspect and drive your project — create nodes, edit scenes, manage resources and scripts, capture screenshots, and more. It is the Godot counterpart of Unity-MCP: a C# editor addon that exposes Godot Editor operations as AI Tools and connects them to an MCP server through the hosted cloud backend at ai-game.dev, or your own self-hosted server. The MCP / reflection stack is shared with Unity-MCP and consumed from nuget.org as NuGet package references (not forked). 36 built-in tools across 10 families: ping, node, scene, resource, filesystem, script, screenshot, editor, console, and reflection. Tool names mirror Unity-MCP where sensible (scene-*, node-*, ...). Requirements: - Godot 4.3+ — the C#/.NET (mono) edition. The standard GDScript-only build cannot compile the addon. - .NET 8 SDK. Important install note: Godot compiles every .cs file under your project into one assembly, so your project's .csproj must declare the two NuGet package references the addon depends on: com.IvanMurzak.ReflectorNet version 5.3.1 com.IvanMurzak.McpPlugin version 6.7.0 Without them the addon's C# will not compile. Run dotnet restore after adding them. No manual DLL copying is required — at editor runtime the addon's assembly resolver locates the DLLs in your NuGet global-packages folder. Full documentation, the complete tool list, and connection setup: https://github.com/IvanMurzak/Godot-MCP License: Apache-2.0. |
| Category | Tools | Tools |
| License | Apache-2.0 | Apache-2.0 |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/IvanMurzak/Godot-MCP | https://github.com/IvanMurzak/Godot-MCP |
| Issues Url | https://github.com/IvanMurzak/Godot-MCP/issues | https://github.com/IvanMurzak/Godot-MCP/issues |
| Godot version | Godot 4.3 | Godot 4.3 |
| Version String | 0.4.0 | 0.4.0 |
| Download Commit | 0e7220c1db2524e7f023f382d6424253a114c993 | 0e7220c1db2524e7f023f382d6424253a114c993 |
| Download Url (Computed) | https://github.com/IvanMurzak/Godot-MCP/archive/0e7220c1db2524e7f023f382d6424253a114c993.zip | https://github.com/IvanMurzak/Godot-MCP/archive/0e7220c1db2524e7f023f382d6424253a114c993.zip |
| Icon Url |
https://raw.githubusercontent.com/IvanMurzak/Godot-MCP/main/addons/godot_mcp/icon.png
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https://raw.githubusercontent.com/IvanMurzak/Godot-MCP/main/addons/godot_mcp/icon.png
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https://raw.githubusercontent.com/IvanMurzak/Godot-MCP/main/docs/img/promo/ai-developer-banner.jpg
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