Edit of asset "Smart Editor" Accepted

Old/Current New/Edit
Title Smart Editor Smart Editor
Description Smart Editor adds IDE-style quality-of-life features to Godot's built-in script editor.

Features:
- Smart expand and shrink selection for GDScript expressions, statements, blocks, function bodies, comments, multiline calls, arrays, dictionaries, and function signatures.
- Symbol Usage Stripe showing usages of the symbol under the caret in the current file.
- Symbol usage highlights directly in the editor.
- Function boundary guides for easier navigation in indentation-based GDScript files.
- Lightweight Extract Local Variable, Rename Symbol, and Inline Variable helpers.

Default shortcuts:
- Expand Selection: Command+D / Meta+D
- Shrink Selection: Command+Shift+D / Meta+Shift+D
- Extract Local Variable: Command+Control+V / Meta+Ctrl+V
- Rename Symbol: Command+Control+R / Meta+Ctrl+R
- Inline Variable: Command+Control+N / Meta+Ctrl+N

Known limitations:
Smart Editor is not a full semantic refactoring engine. Refactoring helpers are intentionally lightweight and editor-focused. Symbol usage stripe and highlights focus on the currently open script.
Smart Editor adds IDE-style quality-of-life features to Godot's built-in script editor.

Features:
- Smart expand and shrink selection for GDScript expressions, statements, blocks, function bodies, comments, multiline calls, arrays, dictionaries, and function signatures.
- Symbol Usage Stripe showing usages of the symbol under the caret in the current file.
- Symbol usage highlights directly in the editor.
- Function boundary guides for easier navigation in indentation-based GDScript files.
- Lightweight Extract Local Variable, Rename Symbol, and Inline Variable helpers.

Default shortcuts:
- Expand Selection: Command+D / Meta+D
- Shrink Selection: Command+Shift+D / Meta+Shift+D
- Extract Local Variable: Command+Control+V / Meta+Ctrl+V
- Rename Symbol: Command+Control+R / Meta+Ctrl+R
- Inline Variable: Command+Control+N / Meta+Ctrl+N

Known limitations:
Smart Editor is not a full semantic refactoring engine. Refactoring helpers are intentionally lightweight and editor-focused. Symbol usage stripe and highlights focus on the currently open script.
Category Tools Tools
License MIT MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/iinegve/godot-smart-editor-plugin https://github.com/iinegve/godot-smart-editor-plugin
Issues Url https://github.com/iinegve/godot-smart-editor-plugin/issues https://github.com/iinegve/godot-smart-editor-plugin/issues
Godot version Godot 4.6 Godot 4.6
Version String 0.2.0 0.2.0
Download Commit a6fe7408db4d267c70ba27d34054c838b84fc122 a6fe7408db4d267c70ba27d34054c838b84fc122
Download Url (Computed) https://github.com/iinegve/godot-smart-editor-plugin/archive/a6fe7408db4d267c70ba27d34054c838b84fc122.zip https://github.com/iinegve/godot-smart-editor-plugin/archive/a6fe7408db4d267c70ba27d34054c838b84fc122.zip
Icon Url https://raw.githubusercontent.com/iinegve/godot-smart-editor-plugin/main/addons/smart-editor-plugin/media/icon.jpg
https://raw.githubusercontent.com/iinegve/godot-smart-editor-plugin/main/addons/smart-editor-plugin/media/icon.jpg
Preview Insert
Type video
Image/Video URL https://youtu.be/nbvFcb0kw1I
Thumbnail