Edit of asset "LongSceneManager" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | LongSceneManager | |
| Description |
Long Scene Manager is a powerful and easy-to-use Godot 4.x scene management plugin. It is specifically designed to solve various pain points in complex scene switching and multi-scene management in game projects. The plugin provides built-in asynchronous loading technology, an intelligent three-tier caching system, and customizable loading transitions, making your game scene switching efficient, smooth, controllable, and predictable. Whether you are an indie game developer or a commercial project with a full team, Long Scene Manager can help you: Eliminate Loading Stutters - Fully asynchronous loading mechanism makes loading large scenes seamless Smart Memory Management - LRU/FIFO hybrid caching strategy ensures memory is used wisely Ultimate User Experience - Custom loading screens, fade in/out effects, progress bar display, turns waiting into enjoyment Flexible Scene Reuse - Preserve scene states, switch anytime, making game flow smoother Zero Learning Curve - Clean API design, can be integrated with just a few lines of code |
Long Scene Manager is a powerful and easy-to-use Godot 4.x scene management plugin. It is specifically designed to solve various pain points in complex scene switching and multi-scene management in game projects. The plugin provides built-in asynchronous loading technology, an intelligent three-tier caching system, and customizable loading transitions, making your game scene switching efficient, smooth, controllable, and predictable. Whether you are an indie game developer or a commercial project with a full team, Long Scene Manager can help you: Eliminate Loading Stutters - Fully asynchronous loading mechanism makes loading large scenes seamless Smart Memory Management - LRU/FIFO hybrid caching strategy ensures memory is used wisely Ultimate User Experience - Custom loading screens, fade in/out effects, progress bar display, turns waiting into enjoyment Flexible Scene Reuse - Preserve scene states, switch anytime, making game flow smoother Zero Learning Curve - Clean API design, can be integrated with just a few lines of code |
| Category | Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/AWAUOX/GodotPlugin_LongSceneManager | |
| Issues Url | https://github.com/AWAUOX/GodotPlugin_LongSceneManager/issues | |
| Godot version | Godot 4.5 | Godot 4.5 |
| Version String | 1.8.0 | 1.8.0 |
| Download Commit | 5e5ef9549cfa34baf763fad75f5d57ff9450f884 | 5e5ef9549cfa34baf763fad75f5d57ff9450f884 |
| Download Url (Computed) | https://github.com/AWAUOX/GodotPlugin_LongSceneManager/archive/5e5ef9549cfa34baf763fad75f5d57ff9450f884.zip | https://github.com/AWAUOX/GodotPlugin_LongSceneManager/archive/5e5ef9549cfa34baf763fad75f5d57ff9450f884.zip |
| Icon Url |
https://raw.githubusercontent.com/AWAUOX/GodotPlugin_LongSceneManager/refs/heads/main/addons/long_scene_manager/image_icon/icon3.png
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