Edit of asset "Dialog system Renpy style" New

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Title Dialog system Renpy style
Description # Godot Dialogue System

A simple **Ren'Py-style dialogue system for Godot** that allows NPCs to speak and present the player with interactive choice menus.

This system is designed to be **lightweight, modular, and easy to integrate** into existing scenes. It supports displaying NPC dialogue, showing character names, and presenting branching choices that can trigger functions in your game.

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## Features

* NPC dialogue with speaker names & custom colors
* Dialogue UI overlay using `CanvasLayer`
* Dynamic choice menus
* Choices can call functions in the parent scene
* Trigger other functions (actions)
* Change Background
* Add sounds
* Easy to reuse across multiple NPCs
* Works well for **visual novel style interactions**
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/Msumri/dialogsystem
Issues Url https://sumri.net/contact
Godot version Godot 4.0
Version String 1.1.0
Download Commit 704c64f607f8ebcb57ae686d33b0d3af9c1b199e 6b72a8c1ee9a0b9fc506d6697a41016fad5a615a
Download Url (Computed) https://github.com/Msumri/dialogsystem/archive/704c64f607f8ebcb57ae686d33b0d3af9c1b199e.zip https://github.com/Msumri/dialogsystem/archive/6b72a8c1ee9a0b9fc506d6697a41016fad5a615a.zip
Icon Url https://raw.githubusercontent.com/Msumri/dialogsystem/refs/heads/main/icon.png