Creation of asset "Margin --Typed Health System" New
| New/Edit | |
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| Title | Margin --Typed Health System |
| Description | Typed health classification for any game system — food, morale, stamina, stress, temperature. INTACT/DEGRADED/ABLATED with polarity handling, sigma normalization, and correction targeting. Define circuits, update values, get typed health states. One flag handles "higher is better" and "lower is better" correctly. Same bracket notation as the Python margin library. |
| Category | Tools |
| License | MIT |
| Repository Provider | GitHub |
| Repository Url | https://github.com/sethc5/margin-godot |
| Issues Url | https://github.com/sethc5/margin-godot/issues |
| Godot version | Godot 4.0 |
| Version String | v0.1.0 |
| Download Commit | abbeac8e76c019261a2e1e929c54053cee88c04a |
| Download Url (Computed) | https://github.com/sethc5/margin-godot/archive/abbeac8e76c019261a2e1e929c54053cee88c04a.zip |
| Icon Url |
https://raw.githubusercontent.com/sethc5/margin-godot/main/icon.png
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