Edit of asset "Godot Runtime Bridge" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Godot Runtime Bridge | |
| Description |
Agentic game development and runtime automation for Godot 4.5+ Godot Runtime Bridge (GRB) lets you build, test, and debug your Godot game entirely via prompting your AI tools (i.e. Cursor) — no need to work in the editor. A TCP debug server and MCP bridge connects your agent to your running game: you describe what you want in your agent's GUI, the agent launches the game, observes it, edits code, and verifies. Full develop → observe → verify loops. |
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| Category | Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/Aesthetic-Engine/godot-runtime-bridge | |
| Issues Url | https://github.com/Aesthetic-Engine/godot-runtime-bridge/issues | |
| Godot version | Godot 4.5 | |
| Version String | 1.0.5 | 1.0.5 |
| Download Commit | 970c2a3928db41c0875e407309542417b09754ec | 970c2a3928db41c0875e407309542417b09754ec |
| Download Url (Computed) | https://github.com/Aesthetic-Engine/godot-runtime-bridge/archive/970c2a3928db41c0875e407309542417b09754ec.zip | https://github.com/Aesthetic-Engine/godot-runtime-bridge/archive/970c2a3928db41c0875e407309542417b09754ec.zip |
| Icon Url |
https://raw.githubusercontent.com/Aesthetic-Engine/godot-runtime-bridge/main/media/icon.png
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