Edit of asset "Reactionary Hierarchical State Machine" New
| Old/Current | New/Edit | |
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| Title | Reactionary Hierarchical State Machine | |
| Description |
An efficient Hierarchical State Machine, used for general purposes, with a built-in blackboard context node. Allows performant and easy state machine creation via dynamic signals. Complexity is removed, but not at the cost of functionality. Only what is needed, at any one time, will run when a state is called. |
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| Category | Scripts | |
| License | Apache-2.0 | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/SoulsTogetherX/Godot-Reactionary-State-Machine | |
| Issues Url | https://github.com/SoulsTogetherX/Godot-Reactionary-State-Machine/issues | |
| Godot version | Godot 4.5 | |
| Version String | 1.0.0 | 1.0.1 |
| Download Commit | be347e5ff276a6a00e0b284364a951d768bd584c | 8eedc26c15aee2af6c9393b925423d91c605941a |
| Download Url (Computed) | https://github.com/SoulsTogetherX/Godot-Reactionary-State-Machine/archive/be347e5ff276a6a00e0b284364a951d768bd584c.zip | https://github.com/SoulsTogetherX/Godot-Reactionary-State-Machine/archive/8eedc26c15aee2af6c9393b925423d91c605941a.zip |
| Icon Url |
https://raw.githubusercontent.com/SoulsTogetherX/Godot-Reactionary-State-Machine/refs/heads/main/logo.png
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