Edit of asset "Godot GOAP" New

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Title Godot GOAP
Description A lightweight Goal-Oriented Action Planning (GOAP) system for Godot 4. Let your NPCs decide what to do at runtime by planning action sequences instead of hand-authoring behaviour trees or state machines. Includes an A* backward-chaining planner, priority-based goal selection, runtime re-planning, and a built-in editor debugger with live world-state inspection, plan graph visualization, and multi-agent support. Pure GDScript, zero dependencies. Comes with a working survival example.
Category Scripts Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/pixelrogueart/goap-godot-4
Issues Url https://github.com/pixelrogueart/goap-godot-4/issues
Godot version Godot 4.0
Version String 1.0
Download Commit 4694e35b7ffb27beb7cea0c12394900bef9ff62d 3fab3bbcb291449b9fb869541d3659090717fd22
Download Url (Computed) https://github.com/pixelrogueart/goap-godot-4/archive/4694e35b7ffb27beb7cea0c12394900bef9ff62d.zip https://github.com/pixelrogueart/goap-godot-4/archive/3fab3bbcb291449b9fb869541d3659090717fd22.zip
Icon Url https://raw.githubusercontent.com/pixelrogueart/goap-godot-4/refs/heads/main/icon.png