Edit of asset "Physics Collision Import Generator" Accepted

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Title Physics Collision Import Generator
Description Automatically generate physics bodies and collision shapes for 3D scenes from GLB/GLTF files. Select files in the Collision Import Generator dock, choose a shape type, and apply the changes. The plugin sets up import scripts that automatically add physics on each reimport.

This captures both the user action (applying via the dock) and the persistent behavior (the import script runs on future reimports).

After enabling the plugin (Project → Project Settings → Plugins), a new dock panel named "Collision Import Generator" will appear beside the FileSystem dock.
This Godot plugin automatically generates physics bodies and collision shapes when importing 3D scenes from GLB/GLTF files. It also supports bulk processing of multiple assets, with potential support for additional formats in the future.

After enabling the plugin (Project → Project Settings → Plugins), a new dock panel named "Collision Import Generator" will appear beside the FileSystem dock.
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/iocron/physics-collision-import-generator
Issues Url https://github.com/iocron/physics-collision-import-generator/issues
Godot version Godot 4.3
Version String 1.1.1 1.1.0
Download Commit 6a4ef138ac2916b667cb2a2b48ad1fe6ecfb5b4a c803fb49ff4d2c2b05a464c1f9904eb2247f461e
Download Url (Computed) https://github.com/iocron/physics-collision-import-generator/archive/6a4ef138ac2916b667cb2a2b48ad1fe6ecfb5b4a.zip https://github.com/iocron/physics-collision-import-generator/archive/c803fb49ff4d2c2b05a464c1f9904eb2247f461e.zip
Icon Url https://raw.githubusercontent.com/iocron/physics-collision-import-generator/refs/heads/main/icon.png