Creation of asset "Animation Retimer" New
| New/Edit | |
|---|---|
| Title | Animation Retimer |
| Description |
If enabled the animation retimer allows for changing the FPS of a single animation in AnimationPlayer and having the animation speed up or slow down by keeping the keyframes absolute. e.g. Animation @30FPS - Has 4 frame long animation - Has a keyframe on frames 0 through 3. After retiming to @20FPS - Still has 4 frame long animation - Still has a keyframe on frames 0 through 3. |
| Category | 2D Tools |
| License | MIT |
| Repository Provider | GitHub |
| Repository Url | https://github.com/dcallus/Godot-Animation-Retimer |
| Issues Url | https://github.com/dcallus/Godot-Animation-Retimer/issues |
| Godot version | Godot 4.5 |
| Version String | 1.0 |
| Download Commit | cd0b6b3fce86bbad44fe326e1e7953befc5a2367 |
| Download Url (Computed) | https://github.com/dcallus/Godot-Animation-Retimer/archive/cd0b6b3fce86bbad44fe326e1e7953befc5a2367.zip |
| Icon Url |
https://github.com/dcallus/Godot-Animation-Retimer/blob/4062b3a18651fb96e35a1b2b213b64e24e302a4c/godotAnimationRetimer.png
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| Type | image | |
| Image/Video URL |
https://github.com/dcallus/Godot-Animation-Retimer/blob/main/godot%20asset.png?raw=true
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