Creation of asset "Bryton's GDScript Utils" Rejected
This asset has been rejected. Reason: The icon link must be a direct link. For icons hosted on GitHub, the link must start with "raw.githubusercontent.com", not "github.com". See this article for more information: https://docs.godotengine.org/en/latest/community/asset_library/submitting_to_assetlib.html. You may also want to consider restructuring your asset to fit the expected layout mentioned in the Asset Library recommendations. Something like `addons/<addon name>/<content>` while leaving the .gitignore, license, readme, and anything else not explicitly used in the addon itself in the root of the repository.
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| Title | Bryton's GDScript Utils |
| Description | A personal collection of Godot 4 GDScript utility functions for arrays, strings, vectors, and more. |
| Category | Scripts |
| License | MIT |
| Repository Provider | GitHub |
| Repository Url | https://github.com/lebriton/lebriton.godot_utils |
| Issues Url | https://github.com/lebriton/lebriton.godot_utils/issues |
| Godot version | Godot 4.0 |
| Version String | 0.0.1 |
| Download Commit | 4f29a30fe23a20c5669eaf9215d0fc0fc65745e1 |
| Download Url (Computed) | https://github.com/lebriton/lebriton.godot_utils/archive/4f29a30fe23a20c5669eaf9215d0fc0fc65745e1.zip |
| Icon Url |
https://github.com/lebriton/lebriton.godot_utils/blob/main/raw/icon.png
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