Edit of asset "InputManager" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | InputManager | InputManager |
| Description |
InputManager is a plugin for Godot 4.5x used to receive and handle gamepad events, as well as to configure inputs in an easier and more practical way. Each gamepad action can be named and assigned a key to be handled according to the player's actions. Action buttons can have their states changed to PRESSED (when held down), RELEASED (when the button is released), ONESHOT (for a single shot), and TOGGLE (to toggle the value). Features include: Select the device connected to the pc Configurable Deadzone for analog sticks and triggers buttons Toggle, Oneshot, and Release Events Dynamic Action and Button Mapping Support for Multiple Gamepads Built-in Signals for easy integration Controller Vibration (Rumble) Script or Inspector Configuration Perfect for 3D or 2D games of any genre — platformer, shooter, racing, RPG, and more. |
InputManager is a plugin for Godot 4.5x used to receive and handle gamepad events, as well as to configure inputs in an easier and more practical way. Each gamepad action can be named and assigned a key to be handled according to the player's actions. Action buttons can have their states changed to PRESSED (when held down), RELEASED (when the button is released), ONESHOT (for a single shot), and TOGGLE (to toggle the value). Features include: Select the device connected to the pc Configurable Deadzone for analog sticks and triggers buttons Toggle, Oneshot, and Release Events Dynamic Action and Button Mapping Support for Multiple Gamepads Built-in Signals for easy integration Controller Vibration (Rumble) Script or Inspector Configuration Perfect for 3D or 2D games of any genre — platformer, shooter, racing, RPG, and more. |
| Category | Tools | Tools |
| License | MIT | MIT |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/Saulo-de-Souza/InputManager | https://github.com/Saulo-de-Souza/InputManager |
| Issues Url | https://github.com/Saulo-de-Souza/InputManager/issues | https://github.com/Saulo-de-Souza/InputManager/issues |
| Godot version | Godot 4.5 | Godot 4.5 |
| Version String | 1.0.0 | 1.0.0 |
| Download Commit | 6b778d8428fb6e3f7690c9145d68dc22ad55ac7c | 6b778d8428fb6e3f7690c9145d68dc22ad55ac7c |
| Download Url (Computed) | https://github.com/Saulo-de-Souza/InputManager/archive/6b778d8428fb6e3f7690c9145d68dc22ad55ac7c.zip | https://github.com/Saulo-de-Souza/InputManager/archive/6b778d8428fb6e3f7690c9145d68dc22ad55ac7c.zip |
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https://raw.githubusercontent.com/Saulo-de-Souza/InputManager/refs/heads/master/addons/input_manager/icon.png
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https://raw.githubusercontent.com/Saulo-de-Souza/InputManager/refs/heads/master/addons/input_manager/icon.png
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https://raw.githubusercontent.com/Saulo-de-Souza/InputManager/master/addons/input_manager/screenshots/1.png
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https://raw.githubusercontent.com/Saulo-de-Souza/InputManager/master/addons/input_manager/screenshots/2.png
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