Edit of asset "CollisionShape3d Editor" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | CollisionShape3d Editor | |
| Description |
This is a plugin to modify point_array in a collisionshape3d node.(mesh must be ConvexPolygonShape3D) Reload current project after activating the plugin, when a CollisionShape3D node is selected all the tool appear. There will be transform gizmo on the point_array of the shape you just need drag it with your cursor. When "Add/Remove Point" button is pressed press B for adding point in your cursor position; hover to a point and press V to remove the hovered point. There is an option bar to select on which axis-plane the point will move or will be added. |
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| Category | 3D Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/Schiwxet/Godot-collisionshape3d-editor | |
| Issues Url | https://github.com/Schiwxet/Godot-collisionshape3d-editor/issues | |
| Godot version | Godot 4.4 | |
| Version String | 2.0.0 | 2.0.0 |
| Download Commit | dcb48d32d0e4c833016c836caf4436665101ecdd | dcb48d32d0e4c833016c836caf4436665101ecdd |
| Download Url (Computed) | https://github.com/Schiwxet/Godot-collisionshape3d-editor/archive/dcb48d32d0e4c833016c836caf4436665101ecdd.zip | https://github.com/Schiwxet/Godot-collisionshape3d-editor/archive/dcb48d32d0e4c833016c836caf4436665101ecdd.zip |
| Icon Url |
https://raw.githubusercontent.com/Schiwxet/Godot-collisionshape3d-editor/main/icon.png
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