Creation of asset "Seed" New
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Title | Seed |
Description |
Godot GDExtension Plugin for handling RNG seeds. A simple Random seed generation system for Godot games. Perfect for creating reproducible randomization, procedural generation, seeded world creation, or any scenario where you need consistent random number generation. Seed will add a new class called "Seed", for handling automated seed generation and instantiating RandomNumberGenerators you can use. It comes with the possibility to create: - Lower case only seeds - Upper case only seeds - Number only seeds - Mixed seeds (upper, lower case, and numbers mixed) Made to integrate Godot seamlessly, with optimization in focus. Visit the repository for more information: https://github.com/shoyguer/seed Read the documentation for class reference, and code examples: https://github.com/shoyguer/seed/wiki |
Category | Misc |
License | MIT |
Repository Provider | Custom |
Repository Url | https://github.com/shoyguer/seed |
Issues Url | https://github.com/shoyguer/seed/issues |
Godot version | Godot 4.5 |
Version String | 1.0.0 |
Download Commit | https://github.com/shoyguer/seed/releases/download/1.0.0/seed_1.0.0.zip |
Download Url (Computed) | https://github.com/shoyguer/seed/releases/download/1.0.0/seed_1.0.0.zip |
Icon Url |
https://raw.githubusercontent.com/shoyguer/seed/refs/heads/main/brand/logo.png
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